How to Organise Helpfiles
3 posters
How to Organise Helpfiles
Now that the wilderness is almost complete and people can at least have some fun exploring and hunting, I'm working on getting helpfiles in to the game.
However, a problem I'm facing is how to organise them via category?
Can any one think of a good way to organise the various helpfiles needed - helpfiles on skills, on commands, on skill-linked commands, on crafts, on world information, on abstract concepts, on systems, etc., and explain why their system is the best?
However, a problem I'm facing is how to organise them via category?
Can any one think of a good way to organise the various helpfiles needed - helpfiles on skills, on commands, on skill-linked commands, on crafts, on world information, on abstract concepts, on systems, etc., and explain why their system is the best?
Re: How to Organise Helpfiles
This is just a start on my own ideas for Categories and more will most likely come after I look over what we currently have and figure out what may need to be changed, removed, or added.
Lore - History, Stories, and Background Information of the Mud
Communication - Roleplaying, Social Commands(Emotes, Says, Tells, Whispers, Thinks)
Skills - Information on Skills and their Uses, Commands directly related to skills, and crafting related to skills
Combat - Combat Information, Combat Commands, and Roleplaying Requirements
General - Place for everything that doesn't fit into a specific category.
Newbie - Place for all Help Files directly related to new players to help them learn. Place for simplified help files that will point to more advanced help files later on.
Lore - History, Stories, and Background Information of the Mud
Communication - Roleplaying, Social Commands(Emotes, Says, Tells, Whispers, Thinks)
Skills - Information on Skills and their Uses, Commands directly related to skills, and crafting related to skills
Combat - Combat Information, Combat Commands, and Roleplaying Requirements
General - Place for everything that doesn't fit into a specific category.
Newbie - Place for all Help Files directly related to new players to help them learn. Place for simplified help files that will point to more advanced help files later on.
Knoxx- Recruit
- Posts : 9
Join date : 2008-09-21
Age : 42
Location : Florida
Re: How to Organise Helpfiles
Lore
-Geography of Note
-Clans/Organizations of Note
-NPCs/PCs of Note (Who's Who)
-History
-Quick 40
Races
-Race documentation
Rules
-Rules and policies
-Dreamer's note on MUD representation
-Bug reporting
Newbie
-Newbie Guide files
-Roleplaying tips
-Character creation
-Professions
-Background tips
-Describing a character tips
-Suggested starting roles
Movement
-Movement help files
-Sneak/hide
Commerce
-Buy, sell, auctions, etc.
-NPC purchasing
-Dwelling purchasing
Clans
-Clan commands
-Clan costs (eventually; NPCs, lodgings, etc.)
-Clan leader commands
Skills
-Skill system, focus, etc.
-Help files for each skills.
Combat
-Combat commands and settings.
-Ranged commands
Communication
-Self explanatory
Economy
-Economy help files.
-How to make money.
-Hunting, lumbering, gathering, bounty hunting, mining(?)
-Crafting help files
Medical
-Medical commands
-Medical/herb crafts.
Mounts
-Mount system.
-Mount commands
Interaction
-General interaction commands (open close, etc)
-Geography of Note
-Clans/Organizations of Note
-NPCs/PCs of Note (Who's Who)
-History
-Quick 40
Races
-Race documentation
Rules
-Rules and policies
-Dreamer's note on MUD representation
-Bug reporting
Newbie
-Newbie Guide files
-Roleplaying tips
-Character creation
-Professions
-Background tips
-Describing a character tips
-Suggested starting roles
Movement
-Movement help files
-Sneak/hide
Commerce
-Buy, sell, auctions, etc.
-NPC purchasing
-Dwelling purchasing
Clans
-Clan commands
-Clan costs (eventually; NPCs, lodgings, etc.)
-Clan leader commands
Skills
-Skill system, focus, etc.
-Help files for each skills.
Combat
-Combat commands and settings.
-Ranged commands
Communication
-Self explanatory
Economy
-Economy help files.
-How to make money.
-Hunting, lumbering, gathering, bounty hunting, mining(?)
-Crafting help files
Medical
-Medical commands
-Medical/herb crafts.
Mounts
-Mount system.
-Mount commands
Interaction
-General interaction commands (open close, etc)
Falconer- Regular
- Posts : 50
Join date : 2008-08-30
Location : Areas of Expertise: Character creation, pRPT and plot design, First Age canon, House of Haleth.
Re: How to Organise Helpfiles
I've added some of my own notes to this as Falconer did a great job on a good size list. There are a few categories I'd combine and some I'd remove and place under other categories. Big thing with this is to make helpfiles dealing with a ability that uses a skill more in depth with the ability and the skill helpfile more general and mention what someone can do with the skill. Also believe that a General Section should still be created because there is going to come a time where certain Helpfiles may not have a place to go.
Lore
-Geography of Note
-Clans/Organizations of Note
-NPCs/PCs of Note (Who's Who)
-History
-Quick 40
Races (Would go Under Lore)
-Race documentation
Rules
-Rules and policies
-Dreamer's note on MUD representation
-Bug reporting
Newbie
-Newbie Guide files
-Roleplaying tips
-Character creation
-Professions
-Background tips
-Describing a character tips
-Suggested starting roles
Movement
-Movement help files
-Sneak/hide
Commerce (Include within Economy. Commerce is something that is included within Economy)
-Buy, sell, auctions, etc.
-NPC purchasing
-Dwelling purchasing
Clans
-Clan commands
-Clan costs (eventually; NPCs, lodgings, etc.)
-Clan leader commands
Skills
-Skill system, focus, etc.
-Help files for each skills.
Combat
-Combat commands and settings.
-Ranged commands
Communication (Combined with interaction, rename Interaction)
-Self explanatory
Economy (Combined with Commerce)
-Economy help files.
-How to make money.
-Hunting, lumbering, gathering, bounty hunting, mining(?)
-Crafting help files
Medical (Place under Skills, very small section)
-Medical commands
-Medical/herb crafts.
Mounts (Place under Movement, very small section)
-Mount system.
-Mount commands
Interaction (Combine this with Communication)
-General interaction commands (open close, etc)
Lore
-Geography of Note
-Clans/Organizations of Note
-NPCs/PCs of Note (Who's Who)
-History
-Quick 40
Races (Would go Under Lore)
-Race documentation
Rules
-Rules and policies
-Dreamer's note on MUD representation
-Bug reporting
Newbie
-Newbie Guide files
-Roleplaying tips
-Character creation
-Professions
-Background tips
-Describing a character tips
-Suggested starting roles
Movement
-Movement help files
-Sneak/hide
Commerce (Include within Economy. Commerce is something that is included within Economy)
-Buy, sell, auctions, etc.
-NPC purchasing
-Dwelling purchasing
Clans
-Clan commands
-Clan costs (eventually; NPCs, lodgings, etc.)
-Clan leader commands
Skills
-Skill system, focus, etc.
-Help files for each skills.
Combat
-Combat commands and settings.
-Ranged commands
Communication (Combined with interaction, rename Interaction)
-Self explanatory
Economy (Combined with Commerce)
-Economy help files.
-How to make money.
-Hunting, lumbering, gathering, bounty hunting, mining(?)
-Crafting help files
Medical (Place under Skills, very small section)
-Medical commands
-Medical/herb crafts.
Mounts (Place under Movement, very small section)
-Mount system.
-Mount commands
Interaction (Combine this with Communication)
-General interaction commands (open close, etc)
Knoxx- Recruit
- Posts : 9
Join date : 2008-09-21
Age : 42
Location : Florida
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